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» Exploration in computer games - a new starting point
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CSEE
2011
Springer
14 years 29 days ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
112
Voted
CSCLP
2008
Springer
14 years 11 months ago
Solving CSPs with Naming Games
Abstract. Constraint solving problems (CSPs) represent a formalization of an important class of problems in computer science. We propose here a solving methodology based on the nam...
Stefano Bistarelli, Giorgio Gosti
ESANN
2008
14 years 11 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
DATE
2005
IEEE
108views Hardware» more  DATE 2005»
15 years 3 months ago
A Technology-Aware and Energy-Oriented Topology Exploration for On-Chip Networks
As packet-switching interconnection networks replace buses and dedicated wires to become the standard on-chip interconnection fabric, reducing their power consumption has been ide...
Hangsheng Wang, Li-Shiuan Peh, Sharad Malik
DIGRA
2005
Springer
15 years 3 months ago
Pretty good for a girl: gender, identity and computer games
Young people’s participation in online digital culture is one of the most efficient means by which they become proficient in the management of Information and Communications Tec...
Catherine Beavis