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» Exploration in computer games - a new starting point
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COMPLEX
2009
Springer
15 years 3 months ago
Using the Weighted Rich-Club Coefficient to Explore Traffic Organization in Mobility Networks
Abstract. The aim of a transportation system is to enable the movement of goods or persons between any two locations with the highest possible efficiency. This simple principle ins...
Jose J. Ramasco, Vittoria Colizza, Pietro Panzaras...
CHI
2010
ACM
15 years 28 days ago
Exploring surround haptics displays
In this paper we present the design and evaluation of a two dimensional haptics display intended to be used for enhancing experience of movies and rides. The display, haptics surf...
Ali Israr, Ivan Poupyrev
IFL
2004
Springer
122views Formal Methods» more  IFL 2004»
15 years 5 months ago
Source-Based Trace Exploration
Abstract. Tracing a computation is a key method for program comprehension and debugging. Hat is a tracing system for Haskell 98 programs. During a computation a trace is recorded i...
Olaf Chitil
GI
2004
Springer
15 years 5 months ago
Olympic Run
: Most game interfaces restrict the player to a place in front of the computer screen. In mixed reality applications the point of interaction seems to be moving away from technical...
Martin Faust, Daniel Cermak-Sassenrath
CIDR
2009
140views Algorithms» more  CIDR 2009»
15 years 28 days ago
Energy Efficiency: The New Holy Grail of Data Management Systems Research
Energy costs are quickly rising in large-scale data centers and are soon projected to overtake the cost of hardware. As a result, data center operators have recently started turni...
Stavros Harizopoulos, Mehul A. Shah, Justin Meza, ...