The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
In this paper we explain how we built cueTable, a multi-touch interactive tabletop, as a base technology to explore new interaction concepts for cooperative and competitive multi-...
Abstract. We present a personal view and strategy for algorithm-supported mathematical theory exploration and draw some conclusions for the desirable functionality of future mathem...
— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...