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» Exploration in computer games - a new starting point
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WSC
2008
15 years 2 months ago
Incorporating information networks into military simulations
Information superiority is considered a critical capability for future joint forces. As advances in technology continue to boost our ability to communicate in new and different wa...
Darryl K. Ahner, Jonathon K. Alt, Francisco Baez, ...
JMIV
2008
94views more  JMIV 2008»
14 years 11 months ago
Measuring Elongation from Shape Boundary
Abstract Shape elongation is one of the basic shape descriptors that has a very clear intuitive meaning. That is the reason for its applicability in many shape classification tasks...
Milos Stojmenovic, Jovisa D. Zunic
SIGGRAPH
2009
ACM
15 years 6 months ago
Educating technophile artists: experiences from a highly successful computer animation undergraduate programme
Over the past few decades, the arts have become increasingly dependent on and influenced by the development of computer technology. In the 1960s pioneering artists experimented w...
Peter Comninos, Leigh McLoughlin, Eike Falk Anders...
CHI
2011
ACM
14 years 3 months ago
Computers can't give credit: how automatic attribution falls short in an online remixing community
In this paper, we explore the role that attribution plays in shaping user reactions to content reuse, or remixing, in a large user-generated content community. We present two stud...
Andrés Monroy-Hernández, Benjamin Ma...
JDM
2007
56views more  JDM 2007»
14 years 11 months ago
Temporal Aggregation Using a Multidimensional Index
We present a new method for computing temporal aggregation that uses a multidimensional index. The novelty of our method lies in mapping the start time and end time of a temporal ...
Joon-Ho Woo, Byung Suk Lee, Min-Jae Lee, Woong-Kee...