This paper presents a new design methodology able to bridge the gap between an abstract specification and a heterogeneous recone architecture. The EPICURE contribution is the resu...
Jean-Philippe Diguet, Guy Gogniat, Jean Luc Philip...
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming language...
Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, ...
: Quality requirements elicitation for new computer applications rests traditionally on interviewing stakeholders. That makes getting these requirements right more complicated than...
Vladimir A. Shekhovtsov, Roland Kaschek, Sergiy Zl...
Achieving intuitive control of animated surface deformation while observing a specific style is an important but challenging task in computer graphics. Solutions to this task can ...