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IPPS
2005
IEEE
15 years 5 months ago
Parallelization of Direct Algorithms using Multisplitting Methods in Grid Environments
The goal of this paper is to introduce a new approach to the building of efficient distributed linear system solvers. The starting point of the results of this paper lies in the ...
Jacques M. Bahi, Raphaël Couturier
ICPP
2009
IEEE
15 years 6 months ago
Exploiting Simulation Slack to Improve Parallel Simulation Speed
Parallel simulation is a technique to accelerate microarchitecture simulation of CMPs by exploiting the inherent parallelism of CMPs. In this paper, we explore the simulation para...
Jianwei Chen, Murali Annavaram, Michel Dubois
SI3D
1995
ACM
15 years 3 months ago
The Sort-First Rendering Architecture for High-Performance Graphics
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Carl Mueller
CHI
2000
ACM
15 years 4 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
PAMI
2007
196views more  PAMI 2007»
14 years 11 months ago
Clustering and Embedding Using Commute Times
This paper exploits the properties of the commute time between nodes of a graph for the purposes of clustering and embedding, and explores its applications to image segmentation a...
Huaijun Qiu, Edwin R. Hancock