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» Exploration in computer games - a new starting point
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DAC
2006
ACM
14 years 11 months ago
A fast HW/SW FPGA-based thermal emulation framework for multi-processor system-on-chip
With the growing complexity in consumer embedded products and the improvements in process technology, Multi-Processor SystemOn-Chip (MPSoC) architectures have become widespread. T...
David Atienza, Pablo Garcia Del Valle, Giacomo Pac...
CGA
2008
14 years 9 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen
I3
2007
14 years 11 months ago
Identity: How to name it, How to find it
The main objective of this work is to exploit the relationship between the information findability problem and a subject-based organization of information. Identification of a sub...
Christo Dichev, Darina Dicheva, Jan Fischer
ICPR
2002
IEEE
15 years 10 months ago
Structure from Motion from Three Affine Views
We describe a new method for Structure From Motion from three affine views. The central idea of the method is to explore the intrinsic three-view properties instead of previous tw...
Long Quan, Maxime Lhuillier
SIGGRAPH
1998
ACM
15 years 1 months ago
Painterly Rendering with Curved Brush Strokes of Multiple Sizes
We present a new method for creating an image with a handpainted appearance from a photograph, and a new approach to designing styles of illustration. We “paint” an image with...
Aaron Hertzmann