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FUIN
2010
97views more  FUIN 2010»
14 years 8 months ago
Game Solution, Epistemic Dynamics and Fixed-Point Logics
Abstract. Current methods for solving games embody a form of “procedural rationality” that invites logical analysis in its own right. This paper is a brief case study of Backwa...
Johan van Benthem, Amélie Gheerbrant
DIGRA
2003
Springer
15 years 2 months ago
Computer games and violence: Is there really a connection?
The relationship between videogames and violent behaviour was analysed in a representative sample of 9889 Norwegian youth ageing from 13 to 18 years. Videogames were separated in ...
Tor Endestad, Leila Torgersen
FDG
2009
ACM
15 years 4 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
GI
2008
Springer
14 years 10 months ago
Context, emergent game play and the mobile gamer as producer
: The emerging tensions between the mobile application logic and the unfolding dynamic context of use belong to the core challenges of ubiquitous computing today. Starting from and...
Stephan Wolff, Barbara Grüter
TIDSE
2004
Springer
15 years 2 months ago
Exploring Narratives for Physical Play: A Pop-Up Guide to an Interactive Playground
In this paper, we discuss a conceptual project in which students from the University of Southern Denmark combined the elements of physical play with interactive technology to creat...
Kyle Kilbourn, Larisa Sitorus, Ken Zupan, Johnny H...