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DIMEA
2008
218views Multimedia» more  DIMEA 2008»
14 years 11 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...
81
Voted
EGPGV
2004
Springer
175views Visualization» more  EGPGV 2004»
15 years 2 months ago
Interactive Parallel Visualization of Large Particle Datasets
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
Kevin Liang, Patricia Monger, Huge Couchman
ICECCS
2010
IEEE
188views Hardware» more  ICECCS 2010»
14 years 9 months ago
A Transactional Architecture for Simulation
Abstract—We are developing a concurrent, agent-based approach to complex systems simulation as part of the CoSMoS project. In such simulations an agent’s behaviour can typicall...
Tim Hoverd, Adam T. Sampson
CHI
2004
ACM
15 years 10 months ago
Multi-modal Interaction in Biomedicine
This chapter introduces the concept of multi-modal interaction and our findings related to the development of biomedical applications for two different projection modalities: virtu...
Elena V. Zudilova, Peter M. A. Sloot
ICCAD
1999
IEEE
84views Hardware» more  ICCAD 1999»
15 years 1 months ago
Improving coverage analysis and test generation for large designs
State space techniques have proven to be useful for measuring and improving the coverage of test vectors that are used during functional validation via simulation. By comparing th...
Jules P. Bergmann, Mark Horowitz