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146
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DIGRA
2005
Springer
15 years 9 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
132
Voted
ECAL
2005
Springer
15 years 9 months ago
A Dynamical Systems Approach to Learning: A Frequency-Adaptive Hopper Robot
We present an example of the dynamical systems approach to learning and adaptation. Our goal is to explore how both control and learning can be embedded into a single dynamical sys...
Jonas Buchli, Ludovic Righetti, Auke Jan Ijspeert
141
Voted
ICANN
2005
Springer
15 years 9 months ago
Varying the Population Size of Artificial Foraging Swarms on Time Varying Landscapes
Abstract. Swarm Intelligence (SI) is the property of a system whereby the collective behaviors of (unsophisticated) entities interacting locally with their environment cause cohere...
Carlos Fernandes, Vitorino Ramos, Agostinho C. Ros...
148
Voted
ICMI
2005
Springer
120views Biometrics» more  ICMI 2005»
15 years 9 months ago
Perceiving ordinal data haptically under workload
Visual information overload is a threat to the interpretation of displays presenting large data sets or complex application environments. To combat this problem, researchers have ...
Anthony Tang, Peter McLachlan, Karen Lowe, Chalapa...
109
Voted
IPSN
2005
Springer
15 years 9 months ago
Building up to macroprogramming: an intermediate language for sensor networks
Abstract— There is widespread agreement that a higher level programming model for sensor networks is needed. A variety of models have been developed, but the community is far fro...
Ryan Newton, Arvind, Matt Welsh