This report illustrates the use of qualitative methods and an interpretive framework (Cultural Historical Activity Theory) to examine educational interventions. The techniques are...
We explore the role of sound as a medium for social reminiscing: 10 families were involved in recording ‘sonic souvenirs’ of their holidays. They shared and discussed their co...
In this paper, we describe "Experience Prototyping" as a form of prototyping that enables design team members, users and clients to gain first-hand appreciation of exist...
An activity theory model and a mediating artifacts hierarchy were employed to help identify the needs for tools for customer support engineers who documented solutions to customer...
Patricia Collins, Shilpa Shukla, David F. Redmiles
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...