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» Exploring the multiple-GPU design space
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DATE
2003
IEEE
132views Hardware» more  DATE 2003»
15 years 9 months ago
Scheduling and Timing Analysis of HW/SW On-Chip Communication in MP SoC Design
On-chip communication design includes designing software (SW) parts (operating system, device drivers, interrupt service routines, etc.) as well as hardware (HW) parts (on-chip co...
Youngchul Cho, Ganghee Lee, Sungjoo Yoo, Kiyoung C...
DSD
2010
IEEE
161views Hardware» more  DSD 2010»
15 years 4 months ago
Design of Trace-Based Split Array Caches for Embedded Applications
—Since many embedded systems execute a predefined set of programs, tuning system components to application programs and data is the approach chosen by many design techniques to o...
Alice M. Tokarnia, Marina Tachibana
PERCOM
2006
ACM
16 years 3 months ago
Cantag: an open source software toolkit for designing and deploying marker-based vision systems
This paper presents Cantag, an open source software toolkit for building Marker-based Vision (MBV) systems that can identify and accurately locate printed markers in three dimensi...
Andrew C. Rice, Alastair R. Beresford, Robert K. H...
CODES
2005
IEEE
15 years 9 months ago
An architectural level design methodology for embedded face detection
Face detection and recognition research has attracted great attention in recent years. Automatic face detection has great potential in a large array of application areas, includin...
Vida Kianzad, Sankalita Saha, Jason Schlessman, Ga...
TEI
2010
ACM
135views Hardware» more  TEI 2010»
15 years 10 months ago
Designing interactive kinetic surfaces for everyday objects and environments
This research focuses on the topic of interactive surfaces, especially those which embody kinetic interactions. Through the research, I will provide a definition and a theoretical...
Hyunjung Kim