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» Exploring the multiple-GPU design space
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ISCAS
2003
IEEE
128views Hardware» more  ISCAS 2003»
15 years 9 months ago
Placement with symmetry constraints for analog layout using red-black trees
– The traditional way of approaching placement problems in computer-aided design (CAD) tools for analog layout is to explore an extremely large search space of feasible or unfeas...
Sarat C. Maruvada, Karthik Krishnamoorthy, Subodh ...
CHI
2010
ACM
15 years 9 months ago
Game-y information graphics
In this paper we explore the application of formal elements of games such as goals and scores to information graphics−so called “game-y” information graphics. In order to st...
Nicholas Diakopoulos
DAC
2003
ACM
16 years 4 months ago
Microarchitecture evaluation with physical planning
Conventionally, microarchitecture designs are mainly guided by the maximum throughput (measured as IPC) and fail to evaluate the impact of architectural decisions on the physical ...
Jason Cong, Ashok Jagannathan, Glenn Reinman, Mich...
SIGMOD
2012
ACM
253views Database» more  SIGMOD 2012»
13 years 6 months ago
Skew-aware automatic database partitioning in shared-nothing, parallel OLTP systems
The advent of affordable, shared-nothing computing systems portends a new class of parallel database management systems (DBMS) for on-line transaction processing (OLTP) applicatio...
Andrew Pavlo, Carlo Curino, Stanley B. Zdonik
TVCG
2011
146views more  TVCG 2011»
14 years 10 months ago
Visibility Histograms and Visibility-Driven Transfer Functions
—Direct volume rendering is an important tool for visualizing complex data sets. However, in the process of generating 2D images from 3D data, information is lost in the form of ...
Carlos D. Correa, Kwan-Liu Ma