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» Exploring the multiple-GPU design space
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MICRO
2008
IEEE
137views Hardware» more  MICRO 2008»
15 years 10 months ago
Tradeoffs in designing accelerator architectures for visual computing
Visualization, interaction, and simulation (VIS) constitute a class of applications that is growing in importance. This class includes applications such as graphics rendering, vid...
Aqeel Mahesri, Daniel R. Johnson, Neal C. Crago, S...
ASPDAC
2007
ACM
108views Hardware» more  ASPDAC 2007»
15 years 8 months ago
Software Performance Estimation in MPSoC Design
- Estimation tools are a key component of system-level methodologies, enabling a fast design space exploration. Estimation of software performance is essential in current software-...
Márcio Oyamada, Flávio Rech Wagner, ...
AES
2005
Springer
137views Cryptology» more  AES 2005»
15 years 4 months ago
Design of a multimedia processor based on metrics computation
Media-processing applications, such as signal processing, 2D and 3D graphics rendering, and image compression, are the dominant workloads in many embedded systems today. The real-...
Nader Ben Amor, Yannick Le Moullec, Jean-Philippe ...
DATE
2006
IEEE
202views Hardware» more  DATE 2006»
15 years 10 months ago
Automatic systemC design configuration for a faster evaluation of different partitioning alternatives
In this paper we present a methodology that is based on SystemC [1] for rapid prototyping to greatly enhance and accelerate the exploration of complex systems to optimize the syst...
Nico Bannow, Karsten Haug, Wolfgang Rosenstiel
MM
2004
ACM
149views Multimedia» more  MM 2004»
15 years 9 months ago
Designing experiential environments for management of personal multimedia
With the increasing ubiquity of sensors and computational resources, it is becoming easier and increasingly common for people to electronically record, photographs, text, audio, a...
Rahul Singh, Rachel Knickmeyer, Punit Gupta, Rames...