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» Exploring the multiple-GPU design space
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ISER
1999
Springer
147views Robotics» more  ISER 1999»
15 years 8 months ago
Experimental Validation of Physics-Based Planning and Control Algorithms for Planetary Robotic Rovers
: Robotic planetary exploration is a major component of the United States’ NASA space science program. The focus of our research is to develop rover planning and control algorith...
Karl Iagnemma, Robert Burn, Eric Wilhelm, Steven D...
CSREAESA
2006
15 years 5 months ago
Static Program Partitioning for Embedded Processors
Modern processors have a small on-chip local memory for instructions. Usually it is in the form of a cache but in some cases it is an addressable memory. In the latter, the user is...
Bageshri Sathe, Uday P. Khedker
INTERACT
2003
15 years 5 months ago
Constructed Narratives: Using Play to Breakdown Social
: Constructed Narratives is both a human computer interaction research project and interactive art exploration that demonstrates methods by which rigorous research and aesthetic an...
Pamela Jennings
128
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DAGSTUHL
1997
15 years 5 months ago
Constrained Navigation Environments
Finding one’s way through a complex virtual environment is a standard task in 3D graphics and virtual reality applications. Constrained navigation is a method that appropriately...
Andrew J. Hanson, Eric A. Wernert, Stephen B. Hugh...
CEC
2010
IEEE
15 years 4 months ago
Parallel hybrid evolutionary algorithms on GPU
Abstract— Over the last years, interest in hybrid metaheuristics has risen considerably in the field of optimization. Combinations of methods such as evolutionary algorithms and...
Thé Van Luong, Nouredine Melab, El-Ghazali ...