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» Exponential-Time Approximation of Hard Problems
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SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
15 years 4 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
VLDB
2004
ACM
134views Database» more  VLDB 2004»
15 years 3 months ago
Model-Driven Data Acquisition in Sensor Networks
Declarative queries are proving to be an attractive paradigm for interacting with networks of wireless sensors. The metaphor that “the sensornet is a database” is problematic,...
Amol Deshpande, Carlos Guestrin, Samuel Madden, Jo...
AAAI
2006
14 years 11 months ago
Compact, Convex Upper Bound Iteration for Approximate POMDP Planning
Partially observable Markov decision processes (POMDPs) are an intuitive and general way to model sequential decision making problems under uncertainty. Unfortunately, even approx...
Tao Wang, Pascal Poupart, Michael H. Bowling, Dale...
CORR
2008
Springer
108views Education» more  CORR 2008»
14 years 10 months ago
Approximability and parameterized complexity of minmax values
Abstract. We consider approximating the minmax value of a multiplayer game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with...
Kristoffer Arnsfelt Hansen, Thomas Dueholm Hansen,...
ATAL
2007
Springer
15 years 4 months ago
Model-based function approximation in reinforcement learning
Reinforcement learning promises a generic method for adapting agents to arbitrary tasks in arbitrary stochastic environments, but applying it to new real-world problems remains di...
Nicholas K. Jong, Peter Stone