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» Expressive AI: Games and Artificial Intelligence
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CEC
2009
IEEE
15 years 4 months ago
On-line neuroevolution applied to The Open Racing Car Simulator
— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
75
Voted
IVA
2007
Springer
15 years 3 months ago
Towards Fast Prototyping of IVAs Behavior: Pogamut 2
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...
EVOW
2009
Springer
15 years 4 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
IVA
2009
Springer
15 years 4 months ago
Expression of Moral Emotions in Cooperating Agents
Moral emotions have been argued to play a central role in the emergence of cooperation in human-human interactions. This work describes an experiment which tests whether this insig...
Celso M. de Melo, Liang Zheng, Jonathan Gratch
84
Voted
AI
2010
Springer
14 years 9 months ago
On the measure of conflicts: Shapley Inconsistency Values
There are relatively few proposals for inconsistency measures for propositional belief bases. However inconsistency measures are potentially as important as information measures f...
Anthony Hunter, Sébastien Konieczny