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SAC
2009
ACM
15 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
FTRTFT
1998
Springer
15 years 2 months ago
Fair Synchronous Transition Systems and Their Liveness Proofs
We present a compositional semantics of synchronous systems that captures both safety and progress properties of such systems. The fair synchronous transitions systems (fsts) mode...
Amir Pnueli, Natarajan Shankar, Eli Singerman
HICSS
1996
IEEE
74views Biometrics» more  HICSS 1996»
15 years 2 months ago
Querying Structured Hyperdocuments
In this paper, we present a document model which integrates the logical structure and hypertext link structure of hyperdocuments in order to manage structured documents with hyper...
Yong Kyu Lee, Seong-Joon Yoo, Kyoungro Yoon, P. Br...
MCMASTER
1993
15 years 2 months ago
A Taste of Rewrite Systems
Abstract. This survey of the theory and applications of rewriting with equations discusses the existence and uniqueness of normal forms, the Knuth-Bendix completion procedure and i...
Nachum Dershowitz
ICDT
2010
ACM
180views Database» more  ICDT 2010»
15 years 1 months ago
Composing local-as-view mappings: closure and applications
Schema mapping composition is a fundamental operation in schema management and data exchange. The mapping composition problem has been extensively studied for a number of mapping ...
Patricia C. Arocena, Ariel Fuxman, Renée J....