A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
Typically 3-D MR and CT scans have a relatively high resolution in the scanning X;Y plane, but much lower resolution in the axial Z direction. This non-uniform sampling of an obje...
Ken Museth, David E. Breen, Leonid Zhukov, Ross T....
We consider the ICP (iterative closest point) algorithm, which may in general be used for moving `active' elements such as curves and surfaces towards geometric objects whose...
In this paper, we design linear time algorithms to recognize and determine topological invariants such as genus and homology groups in 3D. These invariants can be used to identify...
We present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on ...