In this paper we investigate shape and motion retrieval in the context of multi-camera systems. We propose a new lowlevel analysis based on latent silhouette cues, particularly su...
Li Guan, Jean-Sebastien Franco, Edmond Boyer, Marc...
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
We present a robust and efficient algorithm for the pairwise non-rigid registration of partially overlapping 3D surfaces. Our approach treats non-rigid registration as an optimiza...
Qi-Xing Huang, Bart Adams, Martin Wicke, Leonidas ...
Abstract. Scene categorization is an important mechanism for providing high-level context which can guide methods for a more detailed analysis of scenes. State-of-the-art technique...
In this paper, we study the problem of landmark recognition and propose to leverage 3D visual phrases to improve the performance. A 3D visual phrase is a triangular facet on the s...
Qiang Hao, Rui Cai, Zhiwei Li, Lei Zhang 0001, Yan...