Sciweavers

1989 search results - page 298 / 398
» Expressive surfaces: a designerly approach for computational...
Sort
View
CW
2005
IEEE
15 years 3 months ago
Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
Chris Thorne
PG
2007
IEEE
15 years 8 months ago
Visualisation of Implicit Algebraic Curves
We describe a new algorithm for the visualisation of implicit algebraic curves, which isolates the singular points, compute the topological degree around these points in order to ...
Lionel Alberti, Bernard Mourrain
DATE
2002
IEEE
123views Hardware» more  DATE 2002»
15 years 6 months ago
False Path Elimination in Quasi-Static Scheduling
We have developed a technique to compute a Quasi Static Schedule of a concurrent specification for the software partition of an embedded system. Previous work did not take into a...
G. Arrigoni, L. Duchini, Claudio Passerone, Lucian...
CGF
2002
145views more  CGF 2002»
15 years 1 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
KES
2005
Springer
15 years 7 months ago
Position Estimation for Goods Tracking System Using Mobile Detectors
Abstract. Determining physical location of indoor objects is one of the key issues in ubiquitous computing. Although there are many proposals to provide physical location tracking,...
Hiroshi Mineno, Kazuo Hida, Miho Mizutani, Naoto M...