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ACMACE
2004
ACM
15 years 5 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
ELPUB
2006
ACM
15 years 5 months ago
Modelling a Layer for Real-Time Management of Interactions in Web Based Distance Learning
In the last few years, the University of Aveiro, Portugal, has been offering several distance learning courses over the Web, using e-learning platforms. Experience showed that dif...
Carlos Sousa Pinto, Fernando M. S. Ramos
OZCHI
2009
ACM
15 years 6 months ago
Doing things backwards: the OWL project
The OWL project is inspired by Arthur C. Clarke's Third Law of Technology Prediction: Any sufficiently advanced technology is indistinguishable from magic. It consists of a s...
Danielle Wilde, Kristina Andersen
JPDC
2008
217views more  JPDC 2008»
14 years 12 months ago
Parallel techniques for information extraction from hyperspectral imagery using heterogeneous networks of workstations
Recent advances in space and computer technologies are revolutionizing the way remotely sensed data is collected, managed and interpreted. In particular, NASA is continuously gath...
Antonio J. Plaza
CVPR
2008
IEEE
16 years 1 months ago
Modulated phase-shifting for 3D scanning
We present a new 3D scanning method using modulated phase-shifting. Optical scanning of complex objects or scenes with significant global light transport, such as subsurface scatt...
Tongbo Chen, Hans-Peter Seidel, Hendrik P. A. Lens...