We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense tha...
In these notes, we give an overview of the join calculus, its semantics, and its equational theory. The join calculus is a language that models distributed and mobile programming. ...
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...
Assessing the reliability of a software system has always been an elusive target. A program may work very well for a number of years and this same program may suddenly become quit...
Constraining and input biasing are frequently used techniques in functional verification methodologies based on randomized simulation generation. Constraints confine the simulatio...
Jun Yuan, Kurt Shultz, Carl Pixley, Hillel Miller,...