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GI
2004
Springer
15 years 3 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
ATAL
2003
Springer
15 years 3 months ago
Negotiation over tasks in hybrid human-agent teams for simulation-based training
The effectiveness of simulation-based training for individual tasks – such as piloting skills – is well established, but its use for team training raises challenging technical...
David R. Traum, Jeff Rickel, Jonathan Gratch, Stac...
ICRA
2000
IEEE
165views Robotics» more  ICRA 2000»
15 years 2 months ago
An Approach to Rapid Manufacturing with Custom Fixturing
We present an approach for automatically generating complete process plans, including xturing and CNC code, from high level shape feature part descriptions. The demonstration syst...
Mark Bloomenthal, Richard F. Riesenfeld, Elaine Co...
ECAI
2000
Springer
15 years 2 months ago
Autosteve: Automated Electrical Design Analysis
AutoSteve performs automated electrical design based on qualitative simulation and functional abstraction. It is the first commercial product capable of performing these tasks for ...
Chris Price
INFOCOM
1998
IEEE
15 years 2 months ago
An Error Control Scheme for Large-Scale Multicast Applications
Retransmission based error control for large scale multicast applications is difficult because of implosion and exposure. Existing schemes (SRM, RMTP, TMTP, LBRRM) have good solut...
Christos Papadopoulos, Guru M. Parulkar, George Va...