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ICSE
2001
IEEE-ACM
15 years 9 months ago
Composition Patterns: An Approach to Designing Reusable Aspects
Requirements such as distribution or tracing have an impact on multiple classes in a system. They are cross-cutting requirements, or aspects. Their support is, by necessity, scatt...
Siobhán Clarke, Robert J. Walker
ECSA
2010
Springer
15 years 3 months ago
Mediating Connector Patterns for Components Interoperability
A key objective for ubiquitous environments is to enable system interoperability between system’s components that are highly heterogeneous. In particular, the challenge is to emb...
Romina Spalazzese, Paola Inverardi
ICSM
2008
IEEE
15 years 11 months ago
Supporting requirements reuse in multi-agent system product line design and evolution
A principal goal of agent-oriented software engineering (AOSE) is to provide the mechanisms for reusing, maintaining and allowing the evolution of agent-based software systems. Ou...
Josh Dehlinger, Robyn R. Lutz
IFIP
2000
Springer
15 years 8 months ago
Test Case Design for the Validation of Component-Based Embedded Systems
The validation of functional and real-time requirements of control software for embedded systems is a difficult task. It usually needs the electronic control unit (ECU) and the co...
W. Fleisch
IVA
2005
Springer
15 years 10 months ago
Training Agents: An Architecture for Reusability
During the last years, Intelligent Virtual Environments for Training have become a quite popular application of computer science to education. These systems involve very different...
Gonzalo Méndez, Angélica de Antonio