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IE
2007
15 years 3 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
UIST
1997
ACM
15 years 5 months ago
Simplifying Component Development in an Integrated Groupware Environment
This paper describes our experiences implementing a component architecture for TeamWave Workplace, an integrated groupware environment using a rooms metaphor. The problem we faced...
Mark Roseman, Saul Greenberg
CISIS
2010
IEEE
15 years 8 months ago
Extending Security-by-Contract with Quantitative Trust on Mobile Devices
Abstract—Security-by-Contract (S×C) is a paradigm providing security assurances for mobile applications. In this work, we present an extension of S×C enriched with an automatic...
Gabriele Costa, Nicola Dragoni, Aliaksandr Lazousk...
ICSM
1996
IEEE
15 years 5 months ago
A Design Environment for Migrating Relational to Object Oriented Database Systems
: Object-oriented technology has become mature enough to satisfy many new requirements coming from areas like computer-aided design (CAD), computer-integrated manufacturing (CIM), ...
Jens H. Jahnke, Wilhelm Schäfer, Albert Z&uum...
DAC
1998
ACM
16 years 2 months ago
Software Synthesis of Process-Based Concurrent Programs
We present a Petri net theoretic approach to the software synthesis problem that can synthesize ordinary C programs from processbased concurrent specifications without the need for...
Bill Lin