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» Extensible Point Location Algorithm
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EDCC
2005
Springer
15 years 8 months ago
Efficient Single-Pattern Fault Simulation on Structurally Synthesized BDDs
Abstract. Current paper proposes an efficient alternative for traditional gatelevel fault simulation. The authors explain how Structurally Synthesized Binary Decision Diagrams (SSB...
Jaan Raik, Raimund Ubar, Sergei Devadze, Artur Jut...
141
Voted
CPHYSICS
2004
93views more  CPHYSICS 2004»
15 years 2 months ago
Kinetic and dynamic Delaunay tetrahedralizations in three dimensions
We describe algorithms to implement fully dynamic and kinetic three-dimensional unconstrained Delaunay triangulations, where the time evolution of the triangulation is not only go...
Gernot Schaller, Michael Meyer-Hermann
121
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NA
2010
117views more  NA 2010»
15 years 25 days ago
A fast solver for linear systems with displacement structure
We describe a fast solver for linear systems with reconstructible Cauchylike structure, which requires O(rn2 ) floating point operations and O(rn) memory locations, where n is th...
Antonio Arico, Giuseppe Rodriguez
234
Voted
VLDB
2007
ACM
191views Database» more  VLDB 2007»
16 years 2 months ago
Multidimensional reverse k NN search
Given a multidimensional point q, a reverse k nearest neighbor (RkNN) query retrieves all the data points that have q as one of their k nearest neighbors. Existing methods for proc...
Yufei Tao, Dimitris Papadias, Xiang Lian, Xiaokui ...
CVPR
2010
IEEE
15 years 10 months ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol