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» Extensive Games as Process Models
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135
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PVLDB
2008
182views more  PVLDB 2008»
15 years 8 days ago
SCOPE: easy and efficient parallel processing of massive data sets
Companies providing cloud-scale services have an increasing need to store and analyze massive data sets such as search logs and click streams. For cost and performance reasons, pr...
Ronnie Chaiken, Bob Jenkins, Per-Åke Larson,...
ICALP
2004
Springer
15 years 6 months ago
A Calculus of Coroutines
We describe a simple but expressive calculus of sequential processes, represented as coroutines. We show that this calculus can be used to express a variety of programming languag...
James Laird
130
Voted
ISSRE
2007
IEEE
15 years 2 months ago
Using In-Process Testing Metrics to Estimate Post-Release Field Quality
In industrial practice, information on the software field quality of a product is available too late in the software lifecycle to guide affordable corrective action. An important ...
Nachiappan Nagappan, Laurie Williams, Mladen A. Vo...
82
Voted
ICIP
2008
IEEE
15 years 7 months ago
Fairness dynamics in multimedia colluders' social networks
Multimedia social network analysis is a research area with growing importance, in which the social network members share multimedia contents with all different purposes and analyz...
Wan-Yi Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu
101
Voted
DSRT
2009
IEEE
15 years 4 months ago
An Approach for Parallel Interest Matching in Distributed Virtual Environments
—Interest management is essential for real-time large-scale distributed virtual environments (DVEs) which seeks to filter irrelevant messages on the network. Many existing inter...
Elvis S. Liu, Georgios K. Theodoropoulos