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» Extensive Games as Process Models
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106
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HICSS
2006
IEEE
125views Biometrics» more  HICSS 2006»
15 years 6 months ago
The Role of Collective Mental Models in IOS Adoption: Opening the Black Box of Rationality in RFID Deployment
ABSTRACT. Risks associated with change in technology standards and uncertainty over the sharing of costs and benefits among trading partners impede interorganizational information ...
Frederick J. Riggins, Kelly T. Slaughter
143
Voted
SI3D
2006
ACM
15 years 6 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
ATAL
2008
Springer
15 years 2 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
ECIR
1998
Springer
15 years 2 months ago
The Relationship between IR and Multimedia Databases
Modern extensible database systems support multimedia data through ADTs. However, because of the problems with multimedia query formulation, this support is not sufficient. Multim...
Arjen P. de Vries, Henk M. Blanken
96
Voted
ECAL
2007
Springer
15 years 7 months ago
A Multi-level Selection Model for the Emergence of Social Norms
We develop a multi-level selection model in the framework of indirect reciprocity. Using two levels of selection, one at the individual level and another at the group level, we pro...
Francisco C. Santos, Fabio A. C. C. Chalub, Jorge ...