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» Extensive Games as Process Models
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84
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ICIP
2008
IEEE
16 years 2 months ago
Game-theoretic analysis of maximum-payoff multiuser collusion
Multiuser collusion is an effective attack against traitor-tracing multimedia fingerprinting, where a group of attackers collectively mount attacks to reduce their risk of being d...
H. Vicky Zhao, Wan-Yi Sabrina Lin, K. J. Ray Liu
90
Voted
CE
2006
161views more  CE 2006»
15 years 26 days ago
Applying an authentic, dynamic learning environment in real world business
This paper describes a dynamic computer-based business learning environment and the results from applying it in a real-world business organization. We argue for using learning too...
Timo Lainema, Sami Nurmi
132
Voted
AMAST
2000
Springer
15 years 5 months ago
The Algebra of Multi-tasking
Modelling multi-tasking behaviour is an important phase of real-time system design. It is shown how task scheduling principles can be captured in a CCS-based process algebra via ex...
Colin J. Fidge
129
Voted
LSO
2004
Springer
15 years 6 months ago
COTS Evaluation Supported by Knowledge Bases
Selection of Commercial-off-The-Shelf (COTS) software products is a knowledge-intensive process. In this paper, we show how knowledge bases can be used to facilitate the COTS selec...
Abdallah Mohamed, Tom Wanyama, Günther Ruhe, ...
112
Voted
EDBTW
2006
Springer
15 years 2 months ago
Change Management in Large-Scale Enterprise Information Systems
The information infrastructure in today's businesses consists of many interoperating autonomous systems. Changes to a single system can therefore have an unexpected impact on ...
Boris Stumm