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» Extensive Games as Process Models
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96
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IPPS
2003
IEEE
15 years 6 months ago
HMPI: Towards a Message-Passing Library for Heterogeneous Networks of Computers
The paper presents Heterogeneous MPI (HMPI), an extension of MPI for programming high-performance computations on heterogeneous networks of computers. It allows the application pr...
Alexey L. Lastovetsky, Ravi Reddy
95
Voted
ICSOC
2007
Springer
15 years 7 months ago
Pluggable Framework for Enabling the Execution of Extended BPEL Behavior
Adding runtime support for BPEL extensions typically r reacting to navigation events from a BPEL engine executing an extende model and (2) affecting the engine’s navigation behav...
Rania Khalaf, Dimka Karastoyanova, Frank Leymann
105
Voted
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
14 years 11 months ago
Towards One Shot Learning by imitation for humanoid robots
— Teaching a robot to learn new knowledge is a repetitive and tedious process. In order to accelerate the process, we propose a novel template-based approach for robot arm moveme...
Yan Wu, Yiannis Demiris
166
Voted
NPC
2010
Springer
14 years 11 months ago
Vectorization for Java
Java is one of the most popular programming languages in today’s software development, but the adoption of Java in some areas like high performance computing, gaming, and media p...
Jiutao Nie, Buqi Cheng, Shisheng Li, Ligang Wang, ...
102
Voted
BPM
2008
Springer
158views Business» more  BPM 2008»
15 years 3 months ago
Towards Transformations from BPMN to Heterogeneous Systems
Abstract. By now, the mapping from BPMN to BPEL has been implemented in numerous tools, greatly assisting the business architect in the creation of BPEL processes. However, most of...
Tobias Küster, Axel Heßler