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» Extensive Games as Process Models
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ATAL
2003
Springer
15 years 6 months ago
Social navigation: modeling, simulation, and experimentation
The term social navigation refers to the process of seeking social interaction as a source of navigational support. In this paper we present a computational model of social naviga...
Mark O. Riedl, Robert St. Amant
ICASSP
2011
IEEE
14 years 4 months ago
Lexical access experiments with context-dependent articulatory feature-based models
We address the problem of pronunciation variation in conversational speech with a context-dependent articulatory featurebased model. The model is an extension of previous work usi...
Preethi Jyothi, Karen Livescu, Eric Fosler-Lussier
PERCOM
2005
ACM
16 years 22 days ago
Modeling Context-Aware e-Learning Scenarios
In the last decade, e-learning has been introduced to a variety of blended learning scenarios, such as life-long learning, University lectures, and game-based learning. In all the...
Michael Derntl, Karin Anna Hummel
ICASSP
2009
IEEE
15 years 8 months ago
Pitch bends and tonguing articulation in clarinet physical modeling synthesis
A physical modeling approach is used to investigate playing effects in woodwind instruments. This builds upon prior work concerning both empirical studies of the acoustics of the ...
Mark Sterling, Xiaoxiao Dong, Mark Bocko
IVA
2009
Springer
15 years 7 months ago
Human-Centered Distributed Conversational Modeling: Efficient Modeling of Robust Virtual Human Conversations
Currently, applications that focus on providing conversations with virtual humans require extensive work to create robust conversational models. We present a new approach called Hu...
Brent Rossen, Scott Lind, Benjamin Lok