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» Extensive Games as Process Models
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117
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MIR
2003
ACM
147views Multimedia» more  MIR 2003»
15 years 8 months ago
Model checking for detection of sport highlights
Automatic semantic annotation of sports video requires that the domain knowledge is properly included and exploited in the annotation process and that low and intermediate-level f...
Marco Bertini, Alberto Del Bimbo, Walter Nunziati
135
Voted
CCECE
2006
IEEE
15 years 7 months ago
A Simplified Early Auditory Model with Application in Speech/Music Classification
The past decade has seen extensive research on audio classification and segmentation algorithms. However, the effect of background noise on the performance of classification has n...
Wei Chu, Benoît Champagne
146
Voted
VMV
2004
292views Visualization» more  VMV 2004»
15 years 4 months ago
Automatic Generation of Shape Models Using Nonrigid Registration with a Single Segmented Template Mesh
Statistical shape modeling using point distribution models (PDMs) has been studied extensively for segmentation and other image analysis tasks. Methods investigated in the literat...
Geremy Heitz, Torsten Rohlfing, Calvin R. Maurer J...
117
Voted
DATE
2008
IEEE
102views Hardware» more  DATE 2008»
15 years 10 months ago
A New Approach for Combining Yield and Performance in Behavioural Models for Analogue Integrated Circuits
A new algorithm is presented that combines performance and variation objectives in a behavioural model for a given analogue circuit topology and process. The tradeoffs between per...
Sawal Ali, Reuben Wilcock, Peter R. Wilson, Andrew...
135
Voted
IEEEARES
2007
IEEE
15 years 9 months ago
Models for automatic generation of safety-critical real-time systems
Model-based development has become state of the art in software engineering. A number of tools, like Matlab/Simulink or SCADE, are available for the automatic generation of applic...
Christian Buckl, Matthias Regensburger, Alois Knol...