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» Extensive Games as Process Models
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UML
2004
Springer
15 years 8 months ago
SoftContract: Model-Based Design of Error-Checking Code and Property Monitors
This paper discusses a model-based design flow for requirements in distributed embedded software development. Such requirements are specified using a language similar to Linear T...
Luciano Lavagno, Marco Di Natale, Alberto Ferrari,...
ICEIS
2000
IEEE
15 years 8 months ago
Syntax-Directed Translation Schemes for Multi-Agent Systems Conversation Modelling
: In modern organisations the monolithic information systems of the past are being gradually replaced by networked systems, enabling distributed computing often based on multi-agen...
Ana L. N. Fred, Joaquim Filipe
119
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ICSR
2004
Springer
15 years 9 months ago
XML-Based Feature Modelling
This paper describes a feature modelling technique aimed at modelling the software assets behind a product family. The proposed technique is distinctive in five respects. First, it...
Vaclav Cechticky, Alessandro Pasetti, O. Rohlik, W...
AAAI
2010
15 years 5 months ago
SAP Speaks PDDL
In several application areas for Planning, in particular helping with the creation of new processes in Business Process Management (BPM), a major obstacle lies in the modeling. Ob...
Jörg Hoffmann, Ingo Weber, Frank Michael Kraf...
CVPR
2006
IEEE
16 years 5 months ago
Gesture Recognition using Hidden Markov Models from Fragmented Observations
We consider the problem of computing the likelihood of a gesture from regular, unaided video sequences, without relying on perfect segmentation of the scene. Instead of requiring ...
Ruiduo Yang, Sudeep Sarkar