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» Extensive Games as Process Models
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135
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ICIP
1999
IEEE
16 years 5 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
132
Voted
TOIS
2010
128views more  TOIS 2010»
15 years 1 months ago
Learning author-topic models from text corpora
We propose a new unsupervised learning technique for extracting information about authors and topics from large text collections. We model documents as if they were generated by a...
Michal Rosen-Zvi, Chaitanya Chemudugunta, Thomas L...
197
Voted
LBM
2007
15 years 5 months ago
Decentralised Clinical Guidelines Modelling with Lightweight Coordination Calculus
Background: Clinical protocols and guidelines have been considered as a major means to ensure that cost-effective services are provided at the point of care. Recently, the comput...
Bo Hu, Srinandan Dasmahapatra, David Robertson, Pa...
149
Voted
ICIP
1998
IEEE
16 years 5 months ago
Invariant-based Data Model for Image Databases
We describe a new invariant-based data model for image databases under our approach for shape-based retrieval. The data model relies on contours description of the image shape, an...
Michael Kliot, Ehud Rivlin
121
Voted
ALIFE
2008
15 years 3 months ago
A Model of the Quorum Sensing System in Vibrio fischeri Using P Systems
Quorum sensing is a cell density dependent gene regulation system that allows an entire population of bacterial cells to communicate in order to regulate the expression of certain ...
Francisco José Romero-Campero, Mario J. P&e...