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» Extensive Games as Process Models
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125
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IJCAI
2003
15 years 5 months ago
Generalizing Plans to New Environments in Relational MDPs
A longstanding goal in planning research is the ability to generalize plans developed for some set of environments to a new but similar environment, with minimal or no replanning....
Carlos Guestrin, Daphne Koller, Chris Gearhart, Ne...
131
Voted
DASFAA
2008
IEEE
156views Database» more  DASFAA 2008»
15 years 3 months ago
Load Balancing for Moving Object Management in a P2P Network
Abstract. Online games and location-based services now form the potential application domains for the P2P paradigm. In P2P systems, balancing the workload is essential for overall ...
Mohammed Eunus Ali, Egemen Tanin, Rui Zhang, Lars ...
138
Voted
IJCIA
2002
137views more  IJCIA 2002»
15 years 3 months ago
Co-Evolution in Social Interactions
An interesting problem which has been widely investigated is under what circumstances will a society of rational agents realize some particular stable situations, and whether they ...
Hiroshi Sato, Akira Namatame
162
Voted
JACM
2002
107views more  JACM 2002»
15 years 3 months ago
Paradoxes in distributed decisions on optimal load balancing for networks of homogeneous computers
In completely symmetric systems that have homogeneous nodes (hosts, computers, or processors) with identical arrival processes, an optimal static load balancing scheme does not in...
Hisao Kameda, Odile Pourtallier
159
Voted
JAIR
2010
115views more  JAIR 2010»
15 years 2 months ago
An Investigation into Mathematical Programming for Finite Horizon Decentralized POMDPs
Decentralized planning in uncertain environments is a complex task generally dealt with by using a decision-theoretic approach, mainly through the framework of Decentralized Parti...
Raghav Aras, Alain Dutech