Sciweavers

1817 search results - page 239 / 364
» Extensive Games as Process Models
Sort
View
ICCAD
1996
IEEE
77views Hardware» more  ICCAD 1996»
15 years 8 months ago
Power optimization in disk-based real-time application specific systems
While numerous power optimization techniques have been at all levels of design process abstractions for electronic components, until now, power minimization in mixed mechanical-el...
Inki Hong, Miodrag Potkonjak
CCGRID
2003
IEEE
15 years 7 months ago
Kernel Level Speculative DSM
Interprocess communication (IPC) is ubiquitous in today's computing world. One of the simplest mechanisms for IPC is shared memory. We present a system that enhances the Syst...
Cristian Tapus
FPCA
1995
15 years 7 months ago
Bananas in Space: Extending Fold and Unfold to Exponential Types
Fold and unfold are general purpose functionals for processing and constructing lists. By using the categorical approach of modelling recursive datatypes as fixed points of funct...
Erik Meijer, Graham Hutton
VCIP
2001
113views Communications» more  VCIP 2001»
15 years 5 months ago
Novel sequential error concealment techniques using orientation adaptive interpolation
This paper introduces a new framework for error concealment in block-based image coding systems: sequential recovery. Unlike previous approaches that simultaneously recover the pix...
Xin Li, Michael T. Orchard
AAAI
1997
15 years 5 months ago
Benefits of Learning in Negotiation
Negotiation has been extensively discussed in gametheoretic, economic, and management science literatures for decades. Recent growing interest in electronic commerce has given inc...
Dajun Zeng, Katia P. Sycara