Sciweavers

1817 search results - page 271 / 364
» Extensive Games as Process Models
Sort
View
WWW
2007
ACM
16 years 1 months ago
A link classification based approach to website topic hierarchy generation
Hierarchical models are commonly used to organize a Website's content. A Website's content structure can be represented by a topic hierarchy, a directed tree rooted at a...
Nan Liu, Christopher C. Yang
97
Voted
SYNASC
2007
IEEE
136views Algorithms» more  SYNASC 2007»
15 years 7 months ago
Wikipedia-Based Kernels for Text Categorization
In recent years several models have been proposed for text categorization. Within this, one of the widely applied models is the vector space model (VSM), where independence betwee...
Zsolt Minier, Zalan Bodo, Lehel Csató
93
Voted
SAC
2004
ACM
15 years 6 months ago
Propositional planning in BDI agents
This paper aims to describe the relationship between propositional planning systems and the process of means-end reasoning used by BDI agents. To show such relationship, we defin...
Felipe Rech Meneguzzi, Avelino F. Zorzo, Michael d...
SAMOS
2004
Springer
15 years 6 months ago
DIF: An Interchange Format for Dataflow-Based Design Tools
The dataflow interchange format (DIF) is a textual language that is geared towards capturing the semantics of graphical design tools for DSP system design. A key objective of DIF i...
Chia-Jui Hsu, Fuat Keceli, Ming-Yung Ko, Shahrooz ...
98
Voted
ICDM
2003
IEEE
111views Data Mining» more  ICDM 2003»
15 years 6 months ago
OP-Cluster: Clustering by Tendency in High Dimensional Space
Clustering is the process of grouping a set of objects into classes of similar objects. Because of unknownness of the hidden patterns in the data sets, the definition of similari...
Jinze Liu, Wei Wang 0010