Sciweavers

1817 search results - page 67 / 364
» Extensive Games as Process Models
Sort
View
AAAI
2004
15 years 2 months ago
Solving Generalized Semi-Markov Decision Processes Using Continuous Phase-Type Distributions
We introduce the generalized semi-Markov decision process (GSMDP) as an extension of continuous-time MDPs and semi-Markov decision processes (SMDPs) for modeling stochastic decisi...
Håkan L. S. Younes, Reid G. Simmons
ENTCS
2008
120views more  ENTCS 2008»
15 years 22 days ago
Separation Logic Semantics for Communicating Processes
This paper explores a unification of the ideas of Concurrent Separation Logic with those of Communicating Sequential Processes. It extends separation logic by an operator for sepa...
Tony Hoare, Peter W. O'Hearn
HERCMA
2001
126views Mathematics» more  HERCMA 2001»
15 years 2 months ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Daniel Thalmann
BTW
2007
Springer
131views Database» more  BTW 2007»
15 years 4 months ago
TopX - Efficient and Versatile Top-k Query Process-ing for Text, Semistructured, and Structured Data
: This paper presents a comprehensive overview of the TopX search engine, an extensive framework for unified indexing and querying large collections of unstructured, semistructured...
Martin Theobald, Ralf Schenkel, Gerhard Weikum
109
Voted
SP
2006
IEEE
147views Security Privacy» more  SP 2006»
15 years 6 months ago
A Computationally Sound Mechanized Prover for Security Protocols
We present a new mechanized prover for secrecy properties of security protocols. In contrast to most previous provers, our tool does not rely on the Dolev-Yao model, but on the co...
Bruno Blanchet