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» Extensive Games as Process Models
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108
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LREC
2010
206views Education» more  LREC 2010»
15 years 2 months ago
FreeLing 2.1: Five Years of Open-source Language Processing Tools
FreeLing is an open-source multilingual language processing library providing a wide range of language analyzers for several languages. It offers text processing and language anno...
Lluís Padró, Miquel Collado, Samuel ...
113
Voted
LICS
2009
IEEE
15 years 7 months ago
Psi-calculi: Mobile Processes, Nominal Data, and Logic
A psi-calculus is an extension of the pi-calculus with nominal data types for data structures and for logical assertions representing facts about data. These can be transmitted be...
Jesper Bengtson, Magnus Johansson, Joachim Parrow,...
SAC
2009
ACM
15 years 5 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
114
Voted
JAIR
2010
106views more  JAIR 2010»
14 years 11 months ago
Cooperative Games with Overlapping Coalitions
In the usual models of cooperative game theory, the outcome of a coalition formation process is either the grand coalition or a coalition structure that consists of disjoint coali...
Georgios Chalkiadakis, Edith Elkind, Evangelos Mar...
EMSOFT
2004
Springer
15 years 6 months ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten