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» Extensive Games as Process Models
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FOSSACS
2007
Springer
15 years 9 months ago
On the Expressiveness and Complexity of ATL
ATL is a temporal logic geared towards the specification and verification of properties in multi-agents systems. It allows to reason on the existence of strategies for coalitions...
François Laroussinie, Nicolas Markey, Ghass...
SAGT
2010
Springer
191views Game Theory» more  SAGT 2010»
15 years 1 months ago
Complexity of Safe Strategic Voting
We investigate the computational aspects of safe manipulation, a new model of coalitional manipulation that was recently put forward by Slinko and White [11]. In this model, a pot...
Noam Hazon, Edith Elkind
MODELS
2010
Springer
15 years 1 months ago
Embedded Software Development with Projectional Language Workbenches
This paper describes a novel approach to embedded software development. Instead of using a combination of C code and modeling tools, we propose an approach where modeling and progr...
Markus Voelter
120
Voted
ICPR
2004
IEEE
16 years 4 months ago
A Bayesian Approach for 3D Models Retrieval Based on Characteristic Views
The management of big databases of threedimensional models (used in CAD applications, visualization, games, etc.) is a very important domain. The ability to characterize and easil...
Jean-Philippe Vandeborre, Mohamed Daoudi, Tarik Fi...
CVPR
1997
IEEE
15 years 7 months ago
Automated Model Acquisition from Range Images with View Planning
We present an incremental system that builds accurate CAD models of objects from multiple range images. Using a hybrid of surface mesh and volumetric representations, the system c...
Michael K. Reed, Peter K. Allen, Ioannis Stamos