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ISCAS
2006
IEEE
95views Hardware» more  ISCAS 2006»
16 years 27 days ago
Vertex cache of programmable geometry processor for mobile multimedia application
Vertex cache of programmable geometry processor The proposed architecture of vertex cache is divided into is proposed and implemented. The proposed vertex cache is pre-TnL vertex c...
Kyusik Chung, Chang-Hyo Yu, Lee-Sup Kim
159
Voted
ISCAS
2006
IEEE
142views Hardware» more  ISCAS 2006»
16 years 27 days ago
An efficient texture cache for programmable vertex shaders
Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...
Seunghyun Cho, Chang-Hyo Yu, Lee-Sup Kim
ASPDAC
2006
ACM
124views Hardware» more  ASPDAC 2006»
16 years 26 days ago
Functional modeling techniques for efficient SW code generation of video codec applications
–Architectures with multiple programmable cores are becoming more attractive for video codec applications because they can provide highly concurrent computation and support multi...
Sang-Il Han, Soo-Ik Chae, Ahmed Amine Jerraya
NORDICHI
2006
ACM
16 years 25 days ago
Tac-tiles: multimodal pie charts for visually impaired users
Tac-tiles is an accessible interface that allows visually impaired users to browse graphical information using tactile and audio feedback. The system uses a graphics tablet which ...
Steven A. Wall, Stephen A. Brewster
HPCC
2005
Springer
16 years 12 days ago
Adaptive Buffering-Based on Handoff Prediction for Wireless Internet Continuous Services
New challenging deployment scenarios are accommodating portable devices with limited and heterogeneous capabilities that roam among wireless access localities during service provis...
Paolo Bellavista, Antonio Corradi, Carlo Giannelli