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RT
2001
Springer
15 years 5 months ago
Opacity Shadow Maps
Opacity shadow maps approximate light transmittance inside a complex volume with a set of planar opacity maps. A volume made of standard primitives (points, lines, and polygons) i...
Tae-Yong Kim 0002, Ulrich Neumann
CLUSTER
2000
IEEE
15 years 5 months ago
Distributed Processor Allocation in Multicomputers
Current processor allocation techniques for multicomputers are based on centralized front-end based algorithms. As a result, the applied strategies are usually restricted to stati...
Rose Rose, Hans-Ulrich Heiss, Philippe Olivier Ale...
ITC
2000
IEEE
76views Hardware» more  ITC 2000»
15 years 5 months ago
Industrial evaluation of DRAM SIMM tests
This paper describes the results of testing 50 single inline memory modules (SIMMs), each containing 16 16Mbit DRAM chips (DUTs); 39 SIMMs failed, and of the 800 DUTs, 116failed. ...
A. J. van de Goor, A. Paalvast
76
Voted
WISE
2000
Springer
15 years 5 months ago
Visualization of Web-based Workspace Structures
Web-based collaboration is becoming increasingly common. Often such collaboration exhibits emergent characteristics, for which systems based on a notion of workspaces provide suit...
Robert P. Biuk-Aghai
118
Voted
SIGGRAPH
2000
ACM
15 years 5 months ago
Deep shadow maps
We introduce deep shadow maps, a technique that produces fast, high-quality shadows for primitives such as hair, fur, and smoke. Unlike traditional shadow maps, which store a sing...
Tom Lokovic, Eric Veach