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RT
2001
Springer
15 years 11 months ago
Opacity Shadow Maps
Opacity shadow maps approximate light transmittance inside a complex volume with a set of planar opacity maps. A volume made of standard primitives (points, lines, and polygons) i...
Tae-Yong Kim 0002, Ulrich Neumann
184
Voted
CLUSTER
2000
IEEE
15 years 11 months ago
Distributed Processor Allocation in Multicomputers
Current processor allocation techniques for multicomputers are based on centralized front-end based algorithms. As a result, the applied strategies are usually restricted to stati...
Rose Rose, Hans-Ulrich Heiss, Philippe Olivier Ale...
116
Voted
ITC
2000
IEEE
76views Hardware» more  ITC 2000»
15 years 10 months ago
Industrial evaluation of DRAM SIMM tests
This paper describes the results of testing 50 single inline memory modules (SIMMs), each containing 16 16Mbit DRAM chips (DUTs); 39 SIMMs failed, and of the 800 DUTs, 116failed. ...
A. J. van de Goor, A. Paalvast
WISE
2000
Springer
15 years 10 months ago
Visualization of Web-based Workspace Structures
Web-based collaboration is becoming increasingly common. Often such collaboration exhibits emergent characteristics, for which systems based on a notion of workspaces provide suit...
Robert P. Biuk-Aghai
SIGGRAPH
2000
ACM
15 years 10 months ago
Deep shadow maps
We introduce deep shadow maps, a technique that produces fast, high-quality shadows for primitives such as hair, fur, and smoke. Unlike traditional shadow maps, which store a sing...
Tom Lokovic, Eric Veach