The pervasive use of pointers with complicated patterns in C programs often constrains compiler alias analysis to yield conservative register allocation and promotion. Speculative...
A motion adaptive de-interlacing algorithm and its hardware architecture are presented in this paper. It consists the directional interpolation - ELA with median processing, and 4...
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
The distributed constraint satisfaction problem (CSP) is a general formalisation used to represent problems in distributed multiagent systems. To deal with realistic problems, mult...