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» Extremal collective behavior
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CHI
2011
ACM
14 years 1 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
JCDL
2011
ACM
301views Education» more  JCDL 2011»
14 years 20 days ago
Archiving the web using page changes patterns: a case study
A pattern is a model or a template used to summarize and describe the behavior (or the trend) of a data having generally some recurrent events. Patterns have received a considerab...
Myriam Ben Saad, Stéphane Gançarski
CANDC
2011
ACM
13 years 9 months ago
Understanding exploratory creativity in a visual domain
This paper describes a computerized aesthetic composition task that is based on a “creativity as search” metaphor. The technique collects detailed, moment-to-moment data about...
Kyle E. Jennings, Dean Keith Simonton, Stephen E. ...
EMNLP
2011
13 years 9 months ago
Watermarking the Outputs of Structured Prediction with an application in Statistical Machine Translation
We propose a general method to watermark and probabilistically identify the structured outputs of machine learning algorithms. Our method is robust to local editing operations and...
Ashish Venugopal, Jakob Uszkoreit, David Talbot, F...
AI
2012
Springer
13 years 5 months ago
Plan recognition in exploratory domains
This paper describes a challenging plan recognition problem that arises in environments in which agents engage widely in exploratory behavior, and presents new algorithms for eff...
Ya'akov Gal, Swapna Reddy, Stuart M. Shieber, Ande...