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TACAS
2010
Springer
170views Algorithms» more  TACAS 2010»
13 years 4 months ago
SLAB: A Certifying Model Checker for Infinite-State Concurrent Systems
Systems and protocols combining concurrency and infinite state space occur quite often in practice, but are very difficult to verify automatically. At the same time, if the system ...
Klaus Dräger, Andrey Kupriyanov, Bernd Finkbe...
ANCS
2009
ACM
13 years 4 months ago
Design and performance analysis of a DRAM-based statistics counter array architecture
The problem of maintaining efficiently a large number (say millions) of statistics counters that need to be updated at very high speeds (e.g. 40 Gb/s) has received considerable re...
Haiquan (Chuck) Zhao, Hao Wang, Bill Lin, Jun (Jim...
ICASSP
2011
IEEE
12 years 10 months ago
A method to infer emotions from facial Action Units
We present a robust method to map detected facial Action Units (AUs) to six basic emotions. Automatic AU recognition is prone to errors due to illumination, tracking failures and ...
Sudha Velusamy, Hariprasad Kannan, Balasubramanian...
CHI
2011
ACM
12 years 9 months ago
HeatWave: thermal imaging for surface user interaction
We present HeatWave, a system that uses digital thermal imaging cameras to detect, track, and support user interaction on arbitrary surfaces. Thermal sensing has had limited exami...
Eric Larson, Gabe Cohn, Sidhant Gupta, Xiaofeng Re...
CSEE
2011
Springer
12 years 9 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie