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AVI
2008
15 years 2 months ago
Bridging the gap between real printouts and digital whiteboard
In this paper, we describe a paper-based interface, which combines the physical (real) with the digital world: while interacting with real paper printouts, users can seamlessly wo...
Peter Brandl, Michael Haller, Juergen Oberngruber,...
CSCW
2002
ACM
14 years 11 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
CSE
2009
IEEE
15 years 6 months ago
Real World Routing Using Virtual World Information
—In this paper, we propose to leverage social graphs from Online Social Networks (OSN) to improve the forwarding efficiency of mobile networks, more particularly Delay Tolerant ...
Pan Hui, Nishanth R. Sastry
IJCAI
1997
15 years 1 months ago
Remote-Brained Robots
We introduce our research approach to investigating real world intelligence by building 'Remote-Brained Robots'. The key idea is that of interfacing AI systems with real...
Masayuki Inaba
VR
2010
IEEE
245views Virtual Reality» more  VR 2010»
14 years 6 months ago
An augmented reality view on mirror world content, with Image Space
We present a prototype mobile augmented reality client addition to the "Image Space" mixed reality media sharing service. We have explored how the real world aligned &qu...
David J. Murphy, Markus Kahari, Ville-Veiko Mattil...