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ICRA
2007
IEEE
175views Robotics» more  ICRA 2007»
15 years 6 months ago
Visual Servoing in Non-Rigid Environments: A Space-Time Approach
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...
D. Santosh, C. V. Jawahar
EMMCVPR
2007
Springer
15 years 6 months ago
Compositional Object Recognition, Segmentation, and Tracking in Video
Abstract. The complexity of visual representations is substantially limited by the compositional nature of our visual world which, therefore, renders learning structured object mod...
Björn Ommer, Joachim M. Buhmann
NETGAMES
2006
ACM
15 years 5 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
NETGAMES
2006
ACM
15 years 5 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SIGIR
2006
ACM
15 years 5 months ago
You are what you say: privacy risks of public mentions
In today’s data-rich networked world, people express many aspects of their lives online. It is common to segregate different aspects in different places: you might write opinion...
Dan Frankowski, Dan Cosley, Shilad Sen, Loren G. T...