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IROS
2008
IEEE
113views Robotics» more  IROS 2008»
15 years 4 months ago
Navigating dynamic environments using trajectory deformation
Abstract— Path deformation is a technique that was introduced to generate robot motion wherein a path, that has been computed beforehand, is continuously deformed on-line in resp...
Vivien Delsart, Thierry Fraichard
ICCBR
2005
Springer
15 years 3 months ago
Evaluating Case-Based Systems in Virtual Games
TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key componen...
Keith Needels, Matthew Molineaux, David W. Aha
EUROSSC
2007
Springer
15 years 3 months ago
Mapping by Seeing - Wearable Vision-Based Dead-Reckoning, and Closing the Loop
We introduce, characterize and test a vision-based dead-reckoning system for wearable computing that allows to track the user’s trajectory in an unknown and non-instrumented envi...
Daniel Roggen, Reto Jenny, Patrick de la Hamette, ...
CMC
1998
Springer
15 years 1 months ago
The IntelliMedia WorkBench - An Environment for Building Multimodal Systems
Abstract. Intelligent MultiMedia (IntelliMedia) focuses on the computer processing and understanding of signal and symbol input from at least speech, text and visual images in term...
Tom Brøndsted, Paul Dalsgaard, Lars Bo Lars...
ESAW
2006
Springer
15 years 1 months ago
Current Issues in Multi-Agent Systems Development
Abstract. This paper surveys the state-of-the-art in developing multi-agent systems, and sets out to answer the questions: "what are the key current issues in developing multi...
Rafael H. Bordini, Mehdi Dastani, Michael Winikoff