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EGH
2004
Springer
15 years 9 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
ISCA
2010
IEEE
199views Hardware» more  ISCA 2010»
15 years 8 months ago
A case for FAME: FPGA architecture model execution
Given the multicore microprocessor revolution, we argue that the architecture research community needs a dramatic increase in simulation capacity. We believe FPGA Architecture Mod...
Zhangxi Tan, Andrew Waterman, Henry Cook, Sarah Bi...
147
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IPPS
1999
IEEE
15 years 8 months ago
Hardwired-Clusters Partial-Crossbar: A Hierarchical Routing Architecture for Multi-FPGA Systems
Multi-FPGA systems (MFSs) are used as custom computing machines, logic emulators and rapid prototyping vehicles. A key aspect of these systems is their programmable routing archit...
Mohammed A. S. Khalid, Jonathan Rose
ICCAD
1994
IEEE
131views Hardware» more  ICCAD 1994»
15 years 8 months ago
Edge-map: optimal performance driven technology mapping for iterative LUT based FPGA designs
We consider the problem of performance driven lookup-table (LUT) based technology mapping for FPGAs using a general delay model. In the general delay model, each interconnection e...
Hannah Honghua Yang, D. F. Wong
ANCS
2007
ACM
15 years 8 months ago
Compiling PCRE to FPGA for accelerating SNORT IDS
Deep Payload Inspection systems like SNORT and BRO utilize regular expression for their rules due to their high expressibility and compactness. The SNORT IDS system uses the PCRE ...
Abhishek Mitra, Walid A. Najjar, Laxmi N. Bhuyan